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Strain Tactics Download Ubuntu





















































About This Game Strain Tactics is a real-time-with-pause tactical game, where you command a squad of soldiers to liberate earth from an alien infestation. Featuring 80 playable characters and over 150 unique items and weapons, the game challenges players to defeat enemies by commanding customizable ground teams from their Helibase overhead. Players can indulge in a variety of scenarios across over 30 different maps, and the sandbox-style mechanics allows users to approach the maps according to their play style. Key FeaturesBuild and command your own 1-5-member heliborne task force.Choose from over 80 playable characters with unique personalities and traits, and equip their 1-3 inventory slots with countless weapon and item combinations.Choreograph your team’s actions in real time with a fast and dynamic drag-control system, alongside traditional RTS-style controls.Freedom to focus on simply positioning your squad and observe like a traditional RTS, or micromanage them like a top-down shooter!Defend your Helibase, and protect your team from above with miniguns, autocannons, and more.Manage your team’s mental health. Keep your squad topped up with happy pills, or deploy emotionless combat droids.Protect your task force from contamination, or watch them erupt into even more strain.Level up your units, and revive fallen team members by body-bagging (or selling their corpses for points).Travel to over 30 unique maps with various scenarios including Hunter-Killer, Escort, Retrieval, Perimeter Defence, and more. 7aa9394dea Title: Strain TacticsGenre: Action, Adventure, Indie, RPG, StrategyDeveloper:Touch Dimensions InteractivePublisher:Touch Dimensions InteractiveRelease Date: 4 May, 2017 Strain Tactics Download Ubuntu Strain Tactics is a great game in its own right. It's also the best alternative I've found (And I LOOKED !) for X-COM fans who might get periodically tired of the turn based action.TL;DR : Great tactical game made by very cool devs.To be fair, the gameplay feels more like halfway between X-COM and Door Kickers : while the first lets you turn your soldiers into absolute god slayers, the latter is a SWAT sim that puts the emphasis on coordinating everyone's actions. Strain Tactics allows you to mess around with extremely powerful classes of soldiers, weapons and even combat drones, BUT it will also require you to keep an eye on all your units. As they constantly have to protect each other, heal each other and support each other.And by supporting each other, I mean preventing them from losing their mind or getting infected. Because, yes, contrary to most games that make you fight infected monsters, the biohazard is real this time around ! Don't be too afraid, the panic system and the risk of infection are something that can be annoying (before you understand how to deal with it), but it's only there to stop you from being a mindless team leader who makes their unit run head first into the danger. Be caucious and you won't lose anyone, be stupid and your whole team will get killed\/get infected\/kill each other in a matter of seconds.This game has a very wide arsenal of weapons, gear, consumables and soldier classes (+ powerful air support) to pick from in order to make your ultimate crew. If you take a look at the forums, every player has a favorite class and everyone thinks, at first, that some class is useless. But it's only up to you to figure out the best loadout and team combination to make a class stand out.Furthermore, I know a lot of players have had some frustrating moments with the game, but I can assure you that there's nothing you can't overcome by being more familiar with its mechanics. The game isn't devoid of challenges, but it wasn't made for try-hards either.Last point but not least : The dev support is UNMATCHED. It's not only the first time I've seen devs listening to players this seriously but also the first I've seen devs reacting this fast to players' requests. I've seen them respond to people right away about a functionality that could be added then got an update, LESS THAN A WEEK later, implementing the said functionality.I can only urge anyone who remotely enjoys tactical games to support these guys and keep an eye out for their next game.

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